package vinh.game;

public class Thruster extends PolygonSprite{
	//draw the little flames behind the shuttle. May not be visible when drawing an actual picture.
	private Shuttle shuttle;
	public Thruster(Shuttle s){
		shuttle = s;
	}
	
	public void set_position(){
		angle = shuttle.angle;
		x = shuttle.x;
		y = shuttle.y;
		
	}

}
